It is long since I last blogged and I am happy to finally get back to this rather enjoyable activity; especially about what I am learning on the CCTI online course. Today I encountered applications in a way I had never done before. The evaluation of a particular application to gauge its suitability for the task at hand seems to really make one appreciate how much effort developers put into their projects to meet our needs as teachers. It is surprising that one app when evaluated almost seemed to meet all the requirements of not only my lesson but many other lessons I envisaged could be conducted to facilitate learning using this particular app (I am not surprised that it is not a free app). Today, the favorite pass time of most of our learners (and even, surprisingly, some of their parents) is video gaming -- online video gaming to be specific. The sensation to win, discover, create, compare, anticipate, design, remain in suspense etc. lures these gamers to always want to go back to ...
The tools contained here were developed through a partnership of UNESCO, the Commonwealth Secretariat, the Commonwealth of Learning (COL), Microsoft and the Ministries of Education of a number of countries in the Caribbean and Pacific committed to enhancing Teacher Education. [https://dev.col.org/news/champion-ict-integration-teaching-and-learning-21st-century/]